HEOClickGuide
By selecting ON
, this component generates gameobjects for showing a click guide within the designated range.
Selecting OFF
will delete the generated gameobjects.
Usage
When activating HEOClickGuide
, the [objectname_clickArea]
gameobject (henceforth referred as clickArea
) will be generated as a child object.
Also, [objectname_clickArea]
(henceforth referred as clickguide
) will be generated outside the World
object.
The clickArea
gameobject controls the show/hide state of the clickguide
gameobject, using the HEOAreaCollider and Show/HideItem.
In the initial state, clickArea
is the same size as the default cube.
Like the image below, resizing the clickArea
to designate the zone for click guide appearance is highly recommended.
By modifying clickArea
using Enable/DisableClickableNode, the clickable state of the original object can be toggled.
For example, a clickable webpage gimmick syncronized with the click guide can be implemented.
This gimmick uses OpenWeb and a Clickable
HEOCollider set to the original object.
The clickguide
object contains a HEOPlane component to show the click guide image.
In the initial state, the Billboard
and Show
is disabled, therefore enabling them are highly recommended.
The appearance of the click guide after build is as below.
The click guide appearing when the player is inside the clickArea
:
The click guide disappearing when the player is outside the clickArea
: