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6.0.0

  • The status/log is now hidden by default and will be displayed after the Scene file is loaded if debugmode is true.
  • You can now toggle the display of status/log with the F8 key.
  • Added a collisiondetection flag to avatars/emotions in the Scene file to determine whether to perform collision detection.
  • Delayed the loading of motions other than Idle.
  • Improved initial loading processing.
  • (Particle Editor) Added Random Two Constants to RotationOverLifetime.
  • (Particle Editor) Added Easing to RotationOverLifetime.
  • (Particle Editor) Added Easing to SizeOverLifetime.
  • Fixed an issue where both vertical and horizontal UI could be displayed at the same time.
  • Fixed an issue where, when playing one's own emotion with Player.Emotion, other players were not notified.
  • Fixed an issue where OnEnterAreaCollider was called multiple times when entering an area collider.