Fixed an issue where the behavior changes depending on the execution - environment when certain Canvas options, such as the text chat window being able to scroll horizontally, are not set.
Fixed an issue where if there's a Collider in front of a Clickable, it no longer gets obstructed.
Fixed an issue where the MeshCollider behaves oddly when the polygon count exceeds 65536.
Fixed a freeze issue when the avatar rendering count is set to "few" with 6 people in the room.
Make the text input frame size of HEOTextPlane adjustable.
Enhance the user-friendliness of Clickguide generation.