6.0.0
- The status/log is now hidden by default and will be displayed after the Scene file is loaded if debugmode is true.
- You can now toggle the display of status/log with the F8 key.
- Added a collisiondetection flag to avatars/emotions in the Scene file to determine whether to perform collision detection.
- Delayed the loading of motions other than Idle.
- Improved initial loading processing.
- (Particle Editor) Added Random Two Constants to RotationOverLifetime.
- (Particle Editor) Added Easing to RotationOverLifetime.
- (Particle Editor) Added Easing to SizeOverLifetime.
- Fixed an issue where both vertical and horizontal UI could be displayed at the same time.
- Fixed an issue where, when playing one's own emotion with Player.Emotion, other players were not notified.
- Fixed an issue where OnEnterAreaCollider was called multiple times when entering an area collider.