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Note

We skipped releasing the 3.5 series. However, later versions also incorporate the following functional fixes:

3.5.4

  • Fixed a bug that the volume may not return when transitioning to another tab and returning.

3.5.3

  • Fixed a bug where LightMap accuracy was low on some Android models.
  • Fixed a bug that could cause loading to fail after world transition.
  • Fixed a bug where Bloom values were written even when Bloom was off.
  • Added menu to open release directory.

3.5.2

  • Fixed a bug where invisible jump button can be clicked on PC.
  • Fixed a bug where normal line was not recalculated during bone animation.
  • Fixed a bug that kept the chat log view visible in camera mode.
  • Fixed a bug that the text was misaligned when the chat log view was vertical screen.
  • Fixed a bug that the nameplate hiding setting in the config was not reflected.
  • Fixed a bug that the second display state of the balloon was different.
  • Fixed a bug that Bloom did not work on Pixel6.
  • Added setting field for dummy avatar.
  • Removed HepExporter.

3.5.1

  • Fixed a bug where VRM motions without SpringBone were not played correctly.

3.5.0

  • Released HeliScript.
  • Adjusted the camera behavior when blocked by a collider.
  • A dummy avatar is now displayed over a certain distance. (It is necessary to add "dummyavatar" to the Scene file)
  • Added openmovieviewer to action.
  • Improved speed by not performing motion processing for avatars outside the screen.
  • Implemented automatic blinking of avatars.
  • Implemented avatar lip sync.
  • Replaced with a safe one when an invalid avatar number was specified. (This deals with the issue of Cookie save)
  • Made it possible to adjust the movement speed with the virtual pad.
  • Some avatar VRMs have been replaced with BlendShape compatible versions. (For automatic blinking and lip syncing)
  • Improved nameplates so they don't block the camera.
  • Added correction when rotating the camera.
  • You can also move with the cross key.
  • Added master volume slider to config.
  • Changed the darkness of the round shadow when the avatar leaves the ground.
  • Enabled to specify the white fade-in time in the Scene file.
  • Fixed a bug that particles could not be regenerated after the second time.
  • Fixed a bug that the zoom state was not restored when switching TPS/FPS mode.
  • Fixed a bug where new users' voices could be heard even if they were muted.
  • Fixed a bug where other players' voices could be heard during initial loading.
  • Fixed a bug that the character limit of name input was not performed properly.
  • Fixed a bug that virtual pad does not work in FPS mode.
  • A set of files output to the Release folder is now stored in a folder that includes the world name.