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Version 16.5.9

SDK (Editor Extension Tool for Creating Worlds in Unity)

New Features

  • Default Avatars > BloomStyle / UrbanStyle
    • Added "BloomStyle" and "UrbanStyle" to the default avatars
    • Added new VRM/HRM (png, astc, etc2) files and Japanese/English thumbnail images
    • Registered them in the initial avatar list so they can be selected as the initial avatar in the world settings
    • Changed the first avatar shown in the list from Vket-chan to UrbanStyle

Tool Improvements

  • HEOTexComp (HEOTexComp.py / HEOTexComp / HEOTexComp.exe)
    • Fixed an issue where the outdated HEOTexComp corrupted files when running texture compression with the latest HEO version

Version 16.5.8

SDK (Editor Extension Tool for Creating Worlds in Unity)

Fixed Issues

  • VKC Item Clone > Build

    • Fixed an issue where having an object with VKC Item Clone in the scene caused a Null Reference error during build, resulting in build failure
  • VKC Item Object > Instance Draw

    • Fixed an issue where the Instance Draw option was displayed twice in the advanced settings
  • VKC Node Collider > Auto Attach

    • Fixed an issue where VKC Node Collider was not automatically attached during build, which could cause nodes with VKC Attribute Action Trigger to stop responding to clicks
  • HPKPacker.exe

    • Fixed an issue where HPKPacker.exe was not included
  • VKC Attribute Script > HeliScript File Name and Component Name

    • Fixed issues that occurred when the HeliScript file name and component name were different, such as HeliScript becoming none or an unintended component name being entered when adding a new component
  • VKC Attribute Script > Scene JSON

    • Fixed an issue where the previous component name remained in the components field of the scene JSON after changing the component name
  • VKC Item Point Light

    • Fixed an issue where the component contents were not displayed in the Inspector and builds failed

Version 16.5.0

SDK (Editor Extension Tool for Creating Worlds in Unity)

Main Features

  • My Assets / Activity Import Function

    • Added the ability to display and import assets from cloud.vket.com's My Assets as a list
  • World Profiler

    • Added a profiler function to analyze and visualize world performance

New Features

  • VKC World Setting > Rendering Setting

    • Added the ability to import values from rendering JSON
  • VKC Item Object > Instance Draw

    • Added the Instance Draw parameter
  • Build Setting > Folder Deletion Function

    • Added an option to disable the automatic folder deletion function during upload (internal use)
  • CopyOperation > File Compression

    • Added compression for various files within Activity (textures, HEO, VRM, HEP)
  • hs File Line Ending Unification

    • Added processing to unify line endings to LF so that hs files with mixed CRLF and LF can be built
  • Upload UI Panel Width Saving

    • Improved to save the left panel width of the upload UI
  • VKC Item Camera > ItemCamera

    • Added the ItemCamera parameter
  • HeliScript File Creation Button

    • Updated the label to be more intuitive
  • DebugConsole > Error Dialog

    • Improved the error dialog to display more clearly when Activity is being edited
  • HEOCamera > autoscreensize

    • Added the autoscreensize parameter
  • BaseSetting > World Name Warning

    • Added a warning display and automatic length adjustment when the world name is too long
  • DRACO Compression/Decompression

    • Added DRACO compression/decompression functionality
  • ReadHEOFile Refactoring

    • Removed unnecessary dependencies and created a script for DLL conversion
  • VKC Item Object > collider

    • Added the collider parameter
  • VKC Components > Action Hiding

    • Hidden multi-node actions from display
  • CameraSettings > Various Parameters

    • Added xrotatereverse, yrotatereverse, defaulttpscamerapitchangletype, and cameraspeed parameters
    • Note: This feature will become available after the upcoming HeliodorLib update.
  • Texture Import Viewer > Warning

    • Added a warning for scene save requirement
  • HeliScript Template Registration Screen

    • Created a template registration screen
  • VKC Video Node > EventMap

    • Implemented the EventMap auto-generation interface
  • Heliodor Version Switching for Testing

    • Added an extension for SDK developers to switch Heliodor versions during testing
  • Asset Name Validator > Warning Improvement

    • Added a selection button to display warnings only once when renaming multiple files
  • VKC Item PointLight > Show Parameter

    • Added the Show parameter

Bug Fixes

  • VketCloudSetting > PlayModeManager

    • Fixed a bug where an error occurred when playing a standard scene
  • VKC Helper > Create VKC Object

    • Fixed a bug where the main thread would deadlock
  • DebugConsole > Multiple Builds

    • Fixed a bug where textures would be stripped when performing multiple builds
  • Build&Run > hem Files

    • Fixed a bug where placing a hem file inside an Activity would cause a build error
  • HEO Script > Deletion Process

    • Fixed an issue where HEOScript-side scripts would remain after deletion from the settings side
  • FileDeploymentConfig

    • Fixed a bug where checkboxes were not enabled when created via asset selection
  • WorldCameraSetting > UI

    • Fixed the button width to accommodate label text that was wider than the button
  • VketCloudSetting > BasicInfo

    • Fixed to allow building even when HeliScript contains Null
  • HeliodorLib Encrypted png

    • Fixed to prevent errors by overriding Import Settings for custom encrypted png files (Phase 2)
  • GameObjectGenerator

    • Fixed Asset Generator > GameObject generation
  • VKCItemActivity > ScenePreview

    • Fixed an issue where turning on ScenePreview would throw an Exception
  • Translation Database

    • Fixed an issue where characters such as line breaks were not displayed correctly
  • Hierarchy > HierarchyHelper

    • Fixed an issue where having a MissingScript would cause errors and make the corresponding object uninteractable
  • VKCAttributeScript

    • Fixed an issue where setting an hs file in SDK 15.1.0 would cause a build error
  • VKCNodeRotateAnimation

    • Fixed an issue where in-scene visualization was not working
  • Scene Preview > Checkmark

    • Fixed an issue where it could not be turned OFF once turned ON
  • HEO > ScenePreview

    • Fixed an issue where Shaders were not applied correctly
  • VKCVideoTrigger > Label Display

    • Fixed an issue where the ItemObject link flag label was too long and would be cut off
  • VKC Text Plane > Rotation

    • Fixed an issue where the display would reset to 0 when pressing Build & Run or in-scene visualization after rotating
  • VKC Item Pointlight/Clone

    • Partially fixed HeliScript Component scene file writing
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