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HEOClickGuide

HEOClickGuide_1

By selecting ON, this component generates gameobjects for showing a click guide within the designated range.
Selecting OFF will delete the generated gameobjects.

Usage

When activating HEOClickGuide, the [objectname_clickArea] gameobject (henceforth referred as clickArea) will be generated as a child object.
Also, [objectname_clickArea] (henceforth referred as clickguide) will be generated outside the World object.

HEOClickGuide_2

The clickArea gameobject controls the show/hide state of the clickguide gameobject, using the HEOAreaCollider and Show/HideItem.

HEOClickGuide_3

In the initial state, clickArea is the same size as the default cube.
Like the image below, resizing the clickArea to designate the zone for click guide appearance is highly recommended.

HEOClickGuide_4

By modifying clickArea using Enable/DisableClickableNode, the clickable state of the original object can be toggled.

HEOClickGuide_5

For example, a clickable webpage gimmick syncronized with the click guide can be implemented.
This gimmick uses OpenWeb and a Clickable HEOCollider set to the original object.

HEOClickGuide_6

The clickguide object contains a HEOPlane component to show the click guide image.
In the initial state, the Billboard and Show is disabled, therefore enabling them are highly recommended.

HEOClickGuide_7

The appearance of the click guide after build is as below.

The click guide appearing when the player is inside the clickArea:

HEOClickGuide_8

The click guide disappearing when the player is outside the clickArea:

HEOClickGuide_9