List of Debug Messages
The error/alert debug messages shown in the Debug Console are listed here. Note that errors/alerts not on this list (e.g. build error caused by Unity, etc.) will be categorised/displayed as "Unknown" in the console.
Error (⛔) / Alert (⚠) | Message Category | Message Context | Fix Suggestions | Related Links |
---|---|---|---|---|
Error | Unity Option Alert | Your version of Unity is not supported by VketCloudSDK. | Please change the version to 2019.4.31f1. | Download Archive |
Alert | Unity Option Alert | Color Space is not set to Linear. The appearance after building may be significantly different. | Please set the Color Space to Linear. | Unity Pre-prep |
Alert | Unity Option Alert | In the Tier settings of Player settings, the quality level of the standard shader is not set to Medium. The appearance after building may be significantly different. | Please set the quality of the standard shader to Medium. | Graphics - Unity Documentation |
Error | Essential Objects Error | There is no object with HEOWorldSetting in the scene. | Please create an object with HEOWorldSetting. | Essential objects |
Error | Essential Objects Error | There is no object with VKCItemField in the scene. | Please create an object with VKCItemField. | Essential objects |
Error | Essential Objects Error | There is no object with HEOPlayer in the scene. | Please create an object with HEOPlayer. | Essential objects |
Error | Essential Objects Error | There is no object with HEODespawnHeight in the scene. | Please create an object with HEODespawnHeight. | Essential objects |
Error | Essential Objects Error | There are no node objects with meshes under the object with the VKCItemField. | Please add the object under the VKCItemField to place an object in the Field. | |
Alert | Essential Objects Error | At least one collider type under a VKC Item Field's VKC Node Collider must be "Collider" to prevent the player from floating in mid-air. | If you want to allow free fall, set the collider type of at least one VKC Node Collider under a VKCItemField to "Collider". | |
Alert | Video Alert | An unsupported format of video file is being used. | Please convert the video to a format supported by VketCloud. | |
Alert | Video Alert | The video size is larger than the maximum video size set in the check tool. | Please compress the video or reset the maximum video size from the check tool settings. | |
Alert | Video Alert | The video length is longer than the maximum video length set in the check tool. | Please crop the video or reset the maximum video length from the check tool settings. | |
Alert | UI Rendering Error | Sprite Renderer is not supported. | Please attach a texture to the Quad or use VKC Item Plane. | |
Alert | UI Rendering Error | Canvas Renderer is not supported. | Please attach a texture to the Quad or use VKC Item Plane. | |
Error | Mesh Renderer Error | The number of polygons used in the entire scene exceeds the maximum allowable number of 800,000. | Please reduce the number of polygons in the 3D model you are using. | Compressing mesh data - Unity Documentation |
Alert | Mesh Renderer Alert | The number of polygons used in the entire scene exceeds the recommended allowance of 600,000. Depending on the device used, the performance of the world may decrease. | Please reduce the number of polygons in the 3D model you are using. | Compressing mesh data - Unity Manual |
Alert | Mesh Renderer Error | There are objects in the scene that use SkinnedMeshRenderer. | Please convert animated objects to vrm and place them using VKC Item Object. | |
Alert | Mesh Renderer Alert | There are objects without material settings. | Please attach a material from the MeshRenderer of the target object. | |
Alert | Mesh Renderer Alert | An unsupported shader is being used. | Please assign a shader supported by VketCloud. | |
Alert | Mesh Renderer Alert | MeshFilter is set to either 'None' or 'Missing'. | Please attach a Mesh to the MeshFilter. | |
Alert | Mesh Renderer Alert | The settings for the Reflection Probes of Mesh Renderer are set to something other than "Simple". | In the MeshRenderer settings, the Reflection Probes are not set to "Simple." This may significantly affect the appearance of the reflection probes after building. | Reflection Probe - Unity Manual |
Alert | Mesh Collider Alert | There are objects that have both a mesh collider and a mesh renderer. | Please separate each component into different objects. | |
Alert | Mesh Collider Alert | There are mesh colliders that do not have a VKC Node Mesh Collider. | To enable mesh collider on VketCloud, please add VKC Node Mesh Collider to the target object. | |
Error | Light Map Error | The lightmap size exceeds 2048. | Please set the lightmap size to 2048 or less. | |
Error | Light Map Error | Lightmap compression is on. | Please turn off the lightmap compression settings. | |
Error | Light Map Error | An unsupported lightmap format is selected. | Please set the lightmap format to RGB24/RGBA32. | |
Alert | Light Map Alert | The Lightmap Encoding on the PC platform is not set to Normal Quality. There is a risk of overexposed lightmaps. | To control the encoding/compression of the lightmaps for these platforms, go to Edit > Project Settings > Player > Other Settings > Lightmap Encoding. | Lightmaps: Technical information - Unity Documentation |
Alert | Light Map Alert | The Lightmap Encoding on the Android platform is not set to Low Quality. There is a risk of overexposed lightmaps. | To control the encoding/compression of the lightmaps for these platforms, go to Edit > Project Settings > Player > Other Settings > Lightmap Encoding. | Lightmaps: Technical information - Unity Documentation |
Alert | Transform Error | There are objects with negative scale values in Transform. | Please set the scale value of Transform to a value greater than 0. | |
Error | FBX Error | An unsupported FBX file is being used. | Please convert the FBX file to binary format. | |
Errror | FBX Error | The "Read/Write Enabled" option for the FBX meshes placed in the scene is turned off. | Please turn on the "Read/Write Enabled" option for the FBX meshes placed in the scene. | |
Alert | Texture Alert | A texture with an unsupported texture format is being used. | Please change the Texture Format to RGB24/RGBA32. | |
Alert | Texture Alert | A texture with an unsupported extension is being used. | Please convert to .png. | |
Alert | Texture Alert | The texture size is larger than the maximum texture size set in the check tool. | Please reduce the texture size or reset the maximum texture size from the check tool settings. | |
Alert | Texture Alert | The texture pixel size is larger than the maximum texture pixel size set in the check tool. | Please reduce the texture pixel size or reset the maximum texture pixel size from the check tool settings. | |
Alert | Texture Alert | Texture is using crunched compression, which is not supported. | Consider using "Export Compressed Texture" by right clicking the texture. | Texture Compression |
Error | Other Error | Unsupported HeliScript Encoding Detected | Ensure the script file is saved in UTF-8 encoding without a Byte Order Mark (BOM). Use a text editor to change the file encoding if necessary. |