SDK Manual Change Log - Ver 9.11
Added Pages
Edited Pages
- About VketCloudSDK
- How to install VketCloud SDK
- Updated few images of Install Wizard
- First Steps
- World Upload
- Added troubleshooting when handling multiple scenes in a single project
- World Making Guide
- Specification Limits
- Added incompatibility of Sprite Renderer and Realtime Light
- Deleted obsolete information on Android build
- Added guide to HEOBackgroundTexture as an alternative implementation
- Added incompatibility of jpg / psd, and guide to Export Compressed Texture
- Miscellaneous edits and reformats
- Added how to use Avatars and caution on editing preset avatar files
- How to use Colliders / Tips
- Added how to use colliders (Separated from Physics Engine)
- Added tip on creating collision for stairs
- Physics Engine
- Skybox
- Added guide to HEOBackgroundTexture as an alternative implementation
- Edited setup instructions according to Ver9.11 environment
- Adding Preset Avatars
- Added caution on editing preset avatar files
- Troubleshooting
- Build Error / How to troubleshoot issues
- Added build error issue on first Build and Run on certain Mac environments
- World Optimization
- World Optimization - Overview
- Added description for dynamic loading
- HEOComponents
- HEOAudio
- Added file format for audio files
- HEOField
- Added information of Tips on using HEOField page
- HEOVideoTrigger
- Updated usage and settings according to Ver9.11 environment
- Actions
- Motion
- Edited details on how to implement action
- NextMotion
- Edited details on how to implement action
- HeliScript
- Components / Callback functions
- Added Callback functions that can be used on SDK Ver 9.11
Deleted Pages
- World Optimization
- Texture Compression (Texture Converter)