How to Use Colliders / Tips
What You Can Do with Colliders
In Vket Cloud, by combining various Unity colliders with VKC components, you can create the following functions and expressions:
- Basic environment construction: Creating walls and floors
- Display optimization: Occlusion function to omit processing of invisible parts
- Loading efficiency: Dynamic loading to load content only when needed
- Interaction: Detection of clicks, area entry/exit, in-view detection, etc.
- Physics: Movements such as falling and collisions
Collider Components
Vket Cloud SDK includes the following collider-related components:
Basic Component
VKC Node Collider - A basic component for representing colliders. By using it with Unity's BoxCollider, you can create collision-enabled nodes such as walls and floors. Various expressions are possible by combining it with other VKC components.
Components Used in Combination with the Basic Component
When these are attached in the Inspector view, VKC Node Collider is also automatically added
VKC Item Area Collider - Allows you to set actions triggered by player entry and exit to specific areas.
VKC Node Mesh Collider - By adding this in combination with Unity's Mesh Collider, you can create colliders that match the mesh shape.
VKC Node Cylinder Collider - Used when applying physics to Unity's CapsuleCollider. See Physics Engine for details.
Integrating Colliders with Actions
By combining colliders with actions, you can create a variety of mechanisms.
See Actions Category for details.
Integrating Colliders with Scripts
By utilizing HeliScript callback functions, you can create complex mechanisms that cannot be achieved with actions alone:
Practical Tips
Stair Collider Placement Technique
When placing colliders on stairs, using VKC Node Mesh Collider or Box Collider as is can cause movement jitter or require jumping on certain steps, creating stress for players.
As a better solution, you can create stairs that players can climb smoothly by placing Box Colliders at an angle to create a slope.
How Player Collision Detection Works
Players have collision detection on the orange sphere shown in the image.
The orange sphere can be visualized with the following steps:
1. First, enable Debug Mode in VketCloudSettings / BasicSettings.
2. After building, it will be displayed by pressing the F3 key during gameplay.