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8.0.0

  • Fixed an issue where buttons couldn't be pressed on the right edge of the vertical screen MyAvatar.
  • Fixed an issue where screenshots in photography mode turned out completely black.
  • Fixed an issue where buttons couldn't be pressed when they became invisible while being pressed.
  • Adjusted the display position of the Avatar target.
  • Improved the display of glTF models with vertices exceeding 65,536.
  • Fixed occasional snagging issues during collision detection with the ground.
  • Added pitch angle setting function for TPS camera (added "tpspitchmaxangle" to the "camera" in the Scene file).
  • Accelerated by adjusting the number of file loading processes on PCs only.
  • Supported foreground rendering for Textplane type.
  • Supported foreground rendering for Plane type.
  • Supported in-view colliders for object type.
  • Supported debug display for AreaCollider.
  • Set the camera rotation speed in FPS mode to the same value as in TPS mode.
  • After the first loading is complete, a "OnLoaded" gtag is sent.
  • Made it possible to toggle display with the F9 key even in photography mode.
  • Made the initial loading screen display faster.
  • Reduced loading times by reusing data scheduled for release when sorting avatar distances.
  • Adjusted collision detection between the camera and collider in FPS mode.
  • When replacing a texture, the Clamp setting of the original texture is now inherited.
  • It is now possible to specify the URL of the thumbnail image of the avatar to be displayed in the Canvas preset avatar list (added "thumbnail_url" to "avatars" in the Scene file).
  • Added movieviewer_fullscreen_on, movieviewer_fullscreen_off, movieviewer_fullscreen_to, and SetGenericWindowState to Action.