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3.7.3

  • The format for saving screenshots on iOS has been changed from PNG to JPEG, and the problem of saving failures in some environments has been fixed.
  • Changed avatar data settings so that they can be set for each file by introducing AvatarFile.
  • Added a tool to check if each asset is configured for VketCloud.
  • You can now view the past changelogs in the control panel.

3.7.2

  • Fixed a bug that the round shadow drawing covered the avatar.
  • Added search window and scroll to action list popup.
  • Added an option to not group the files output to the Release folder into a folder with the world name.
  • Disabled ibl preferences.

3.7.0

  • The seek bar is no longer displayed in full screen mode during screen sharing.
  • Added HEOSameTexOptimizer.py to unify textures.
  • Added HRM files for preset avatars.
  • Improved nameplate drawing process.
  • Improved collision detection between camera and collider in camera mode.
  • Up to 50 nameplates can now be displayed.
  • When the video playback without specifying a loop ends, it will now return to the original state.
  • Increased the maximum number of characters in the chat log to 200 half-width characters.
  • Supported VRM/UnlitTexture and VRM/UnlitTransparent shaders.
  • Disabled emote while jumping.
  • Improved movement animations for other players.
  • Enabled anisotropic filtering.
  • Improved VRM outline drawing.
  • Fixed a bug where anti-aliasing was not enabled when saving images in shooting mode on iOS.
  • Supported some VRM files that could not be read.
  • Prevented shadows from floating with other players while jumping.
  • Changelog in the control panel will now be sorted.
  • Reorderable action list.
  • Added particle editor launch shortcut.
  • Added configuration field for ibl.
  • Animation converter now supports motion capture data.
  • Added checkbox to HEOField to enable dynamic loading.
  • Changed lighting settings to refer to directional lights in the scene.