3.9.6
- Fixed an issue where MToon's rim light texture was not reflected correctly.
 - Fixed the problem of stains displayed on the screen when using Bloom while using MToon.
 - Fixed an issue of the physics engine where the CenterOffset was not reflected.
 - Fixed an issue of physics engine where objects not set to Enable can be moved.
 - Added Item.SetScale/GetScale to HeliScript.
 - Fixed an issue where Bloom was not working.
 
3.9.5
- Fixed a crash occuring when you try changing to a preset avatar from My Avatar and press OK.
 
3.9.4
- Fixed an issue of overlapped the display positions when multiple text chats arrived while the tab was inactive.
 - Fixed an issue of item loading where colliders are loaded without the position adjustment.
 - Fixed an issue where HEODespawnHeight area size was reset when exiting Unity.
 
3.9.3
- Fixed an issue of broken polygon rendering due to SpringBone behavior on some VRMs.
 - Added dummyavatars to specify multiple dummy avatars in the Scene file.
 - Added support for VRM outline mask.
 
3.9.2
- ColliderTarget now works even in camera mode.
 - Fixed an issue where the camera position may drop when using My Avatar.
 
3.9.1
- Fixed an issue of crash on iOS14, which was ovserved after Ver. 3.8.
 - Fixed an issue where the camera mode filters introduced in 3.9 did not work.
 
3.9.0
- Implemented the My Avatar filter function.
 - Changed to draw dummy avatars by instance drawing.
 - Implemented Canvas dynamic loading feature.
 - Improved PBR of StandardShader.
 - Added mono/sepia filters for camera modes.
 - Your own avatar is now loaded with priority over other avatars.
 - Added functionality to implement target UI/target emote.
 - Enabled to place components on Canvas.
 - Added Item.SetQuaternion/GetQuaternion to HeliScript.
 - Added Player.SetEmotion/Emote to HeliScript.
 - Added hsCanvasSetGUIPos to HeliScript.
 - Added hsCameraGetXVector to HeliScript.
 - Added hsCanvasWorldToScreenPos to HeliScript.
 - Fixed an issue where click detection penetrates UI such as HUD.
 - Fixed an issue where NormalMap was not working on ReflectionProbe.