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Version 16.5.0

SDK (Editor Extension Tool for Creating Worlds in Unity)

Main Features

  • My Assets / Activity Import Function

    • Added the ability to display and import assets from cloud.vket.com's My Assets as a list
  • World Profiler

    • Added a profiler function to analyze and visualize world performance
  • Unity 6 Support

    • Added support for the Unity 6 environment

New Features

  • VKC World Setting > Rendering Setting

    • Added the ability to import values from rendering JSON
  • VKC Item Object > Instance Draw

    • Added the Instance Draw parameter
  • Build Setting > Folder Deletion Function

    • Added an option to disable the automatic folder deletion function during upload (internal use)
  • CopyOperation > File Compression

    • Added compression for various files within Activity (textures, HEO, VRM, HEP)
  • hs File Line Ending Unification

    • Added processing to unify line endings to LF so that hs files with mixed CRLF and LF can be built
  • Upload UI Panel Width Saving

    • Improved to save the left panel width of the upload UI
  • VKC Item Camera > ItemCamera

    • Added the ItemCamera parameter
  • HeliScript File Creation Button

    • Updated the label to be more intuitive
  • DebugConsole > Error Dialog

    • Improved the error dialog to display more clearly when Activity is being edited
  • HEOCamera > autoscreensize

    • Added the autoscreensize parameter
  • BaseSetting > World Name Warning

    • Added a warning display and automatic length adjustment when the world name is too long
  • DRACO Compression/Decompression

    • Added DRACO compression/decompression functionality
  • ReadHEOFile Refactoring

    • Removed unnecessary dependencies and created a script for DLL conversion
  • VKC Item Object > collider

    • Added the collider parameter
  • VKC Components > Action Hiding

    • Hidden multi-node actions from display
  • CameraSettings > Various Parameters

    • Added xrotatereverse, yrotatereverse, defaulttpscamerapitchangletype, and cameraspeed parameters
  • Texture Import Viewer > Warning

    • Added a warning for scene save requirement
  • HeliScript Template Registration Screen

    • Created a template registration screen
  • VKC Video Node > EventMap

    • Implemented the EventMap auto-generation interface
  • Heliodor Version Switching for Testing

    • Added an extension for SDK developers to switch Heliodor versions during testing
  • Asset Name Validator > Warning Improvement

    • Added a selection button to display warnings only once when renaming multiple files
  • VKC Item PointLight > Show Parameter

    • Added the Show parameter

Bug Fixes

  • VketCloudSetting > PlayModeManager

    • Fixed a bug where an error occurred when playing a standard scene
  • VKC Helper > Create VKC Object

    • Fixed a bug where the main thread would deadlock
  • DebugConsole > Multiple Builds

    • Fixed a bug where textures would be stripped when performing multiple builds
  • Build&Run > hem Files

    • Fixed a bug where placing a hem file inside an Activity would cause a build error
  • HEO Script > Deletion Process

    • Fixed an issue where HEOScript-side scripts would remain after deletion from the settings side
  • FileDeploymentConfig

    • Fixed a bug where checkboxes were not enabled when created via asset selection
  • WorldCameraSetting > UI

    • Fixed the button width to accommodate label text that was wider than the button
  • VketCloudSetting > BasicInfo

    • Fixed to allow building even when HeliScript contains Null
  • HeliodorLib Encrypted png

    • Fixed to prevent errors by overriding Import Settings for custom encrypted png files (Phase 2)
  • GameObjectGenerator

    • Fixed Asset Generator > GameObject generation
  • VKCItemActivity > ScenePreview

    • Fixed an issue where turning on ScenePreview would throw an Exception
  • Translation Database

    • Fixed an issue where characters such as line breaks were not displayed correctly
  • Hierarchy > HierarchyHelper

    • Fixed an issue where having a MissingScript would cause errors and make the corresponding object uninteractable
  • VKCAttributeScript

    • Fixed an issue where setting an hs file in SDK 15.1.0 would cause a build error
  • VKCNodeRotateAnimation

    • Fixed an issue where in-scene visualization was not working
  • Scene Preview > Checkmark

    • Fixed an issue where it could not be turned OFF once turned ON
  • HEO > ScenePreview

    • Fixed an issue where Shaders were not applied correctly
  • VKCVideoTrigger > Label Display

    • Fixed an issue where the ItemObject link flag label was too long and would be cut off
  • VKC Text Plane > Rotation

    • Fixed an issue where the display would reset to 0 when pressing Build & Run or in-scene visualization after rotating
  • VKC Item Pointlight/Clone

    • Partially fixed HeliScript Component scene file writing
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