Version 16.5.0
SDK (Editor Extension Tool for Creating Worlds in Unity)
Main Features
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My Assets / Activity Import Function
- Added the ability to display and import assets from cloud.vket.com's My Assets as a list
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World Profiler
- Added a profiler function to analyze and visualize world performance
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Unity 6 Support
- Added support for the Unity 6 environment
New Features
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VKC World Setting > Rendering Setting
- Added the ability to import values from rendering JSON
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VKC Item Object > Instance Draw
- Added the Instance Draw parameter
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Build Setting > Folder Deletion Function
- Added an option to disable the automatic folder deletion function during upload (internal use)
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CopyOperation > File Compression
- Added compression for various files within Activity (textures, HEO, VRM, HEP)
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hs File Line Ending Unification
- Added processing to unify line endings to LF so that hs files with mixed CRLF and LF can be built
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Upload UI Panel Width Saving
- Improved to save the left panel width of the upload UI
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VKC Item Camera > ItemCamera
- Added the ItemCamera parameter
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HeliScript File Creation Button
- Updated the label to be more intuitive
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DebugConsole > Error Dialog
- Improved the error dialog to display more clearly when Activity is being edited
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HEOCamera > autoscreensize
- Added the autoscreensize parameter
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BaseSetting > World Name Warning
- Added a warning display and automatic length adjustment when the world name is too long
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DRACO Compression/Decompression
- Added DRACO compression/decompression functionality
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ReadHEOFile Refactoring
- Removed unnecessary dependencies and created a script for DLL conversion
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VKC Item Object > collider
- Added the collider parameter
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VKC Components > Action Hiding
- Hidden multi-node actions from display
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CameraSettings > Various Parameters
- Added xrotatereverse, yrotatereverse, defaulttpscamerapitchangletype, and cameraspeed parameters
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Texture Import Viewer > Warning
- Added a warning for scene save requirement
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HeliScript Template Registration Screen
- Created a template registration screen
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VKC Video Node > EventMap
- Implemented the EventMap auto-generation interface
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Heliodor Version Switching for Testing
- Added an extension for SDK developers to switch Heliodor versions during testing
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Asset Name Validator > Warning Improvement
- Added a selection button to display warnings only once when renaming multiple files
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VKC Item PointLight > Show Parameter
- Added the Show parameter
Bug Fixes
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VketCloudSetting > PlayModeManager
- Fixed a bug where an error occurred when playing a standard scene
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VKC Helper > Create VKC Object
- Fixed a bug where the main thread would deadlock
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DebugConsole > Multiple Builds
- Fixed a bug where textures would be stripped when performing multiple builds
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Build&Run > hem Files
- Fixed a bug where placing a hem file inside an Activity would cause a build error
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HEO Script > Deletion Process
- Fixed an issue where HEOScript-side scripts would remain after deletion from the settings side
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FileDeploymentConfig
- Fixed a bug where checkboxes were not enabled when created via asset selection
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WorldCameraSetting > UI
- Fixed the button width to accommodate label text that was wider than the button
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VketCloudSetting > BasicInfo
- Fixed to allow building even when HeliScript contains Null
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HeliodorLib Encrypted png
- Fixed to prevent errors by overriding Import Settings for custom encrypted png files (Phase 2)
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GameObjectGenerator
- Fixed Asset Generator > GameObject generation
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VKCItemActivity > ScenePreview
- Fixed an issue where turning on ScenePreview would throw an Exception
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Translation Database
- Fixed an issue where characters such as line breaks were not displayed correctly
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Hierarchy > HierarchyHelper
- Fixed an issue where having a MissingScript would cause errors and make the corresponding object uninteractable
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VKCAttributeScript
- Fixed an issue where setting an hs file in SDK 15.1.0 would cause a build error
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VKCNodeRotateAnimation
- Fixed an issue where in-scene visualization was not working
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Scene Preview > Checkmark
- Fixed an issue where it could not be turned OFF once turned ON
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HEO > ScenePreview
- Fixed an issue where Shaders were not applied correctly
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VKCVideoTrigger > Label Display
- Fixed an issue where the ItemObject link flag label was too long and would be cut off
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VKC Text Plane > Rotation
- Fixed an issue where the display would reset to 0 when pressing Build & Run or in-scene visualization after rotating
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VKC Item Pointlight/Clone
- Partially fixed HeliScript Component scene file writing